Showing posts with label Mounts. Show all posts
Showing posts with label Mounts. Show all posts

April 14, 2017

Riddle me this...

Looks hideous, doesn't it? And when I say "hideous", I mean awesome. What? It's a fantasy universe... We are all attracted to all things weird and creepy and, THIS should be another one of those cases.

This is one of the hidden mounts introduced in Patch 7.2 and it was discovered only 2-3 days after the patch was released. Although I am in process of obtaining this mount myself, I did not write any part of this guide and I am posting it here for those that are following my nonsense on-and-off blogging attempt...

You can find the complete article/guide HERE

Happy Hunting!

March 19, 2017

For Azeroth! -EVENT EXTENDED-

There is an active promotion that I didn't write about because I got it in the last minute (literally) and, well... Event just got extended.

"For Azeroth!" is an event that began on February 14, 2017 and concluded on March 14, 2017. For it, you need to download and play Heroes of the Storm. During the event, you had to be playing 15 games in a party, with at least one friend, and playing with Warcraft hero so you could get credit counted toward the quest.

Rewards for the event were:

Because of the people like me, who were racing to get the mounts in the last minute, the event got extended and will end on Sunday, March 26. If you already started doing the quest but gave up at the last minute because you didn't think you will make it, your quest progress is saved.

So... All you need to do is dive back in. The easiest way to do it is to get your Battle.net friend in a party and queue for AI matches with AI teammates for fastest queue (Thanks to Wesker who pointed this out to me and Redub who pointed it out to Wesker) and you'll have your mounts in no time.

Once you have completed the 15 games, Charger will be available for you to use in HotS while Flamesaber will be waiting in your mailbox first time you log into WoW.

Happy hunting.

February 19, 2017

Exodius Jones & The Spirit of Eche'ro

I know I haven't posted much lately and, to those interested in crap I am spewing on this blog, I apologize. All I can say is that the Game called "Real Life" has an awesome graphics, realistic physics, somewhat average story progression, shitty economic system and leveling is mind numbing. And from that point, into the story.

By the title of the article, you can guess what I am gonna write about... With the release of Legion all primary professions got a little bit of, lets name it flavor, where you get quests in Vanilla/TBC style in which you need to do something to learn or improve your crafting skills. I don't know about other secondary professions but Archaeology has gotten some sweet bi-weekly quests where you get some rather nice rewards ranging from Artifact Power, Pets, Toys... And a Mount... YES, A MOUNT. Specifically, [Spirit of Eche'ro].

Image Source: WoW Website


Eche'ro was a powerful white moose who accompanied Huln as pet, mount, and battle companion.
After Eche'ro's death, his bones were scattered across the region of Highmountain. This week, you are sent to Lessah Moonwater, a Highmountain Tauren Archaeologist, who dedicated her life to preserving the legacy of Huln Highmountain.

After she tells you she uncovered a [Bone Fragment of Eche'ro], she sends you to find his remains so you can give him a proper burial Eche'ro deserved.

During the quest [Laying to Rest], you are sent to Highmountain Archeological Digsites to find 600 [Bone Fragments of Eche'ro] and bring them to Lessah. Each Dig gives from 1 to 9 fragments with [Angry Tauren Spirit] giving up to 20 Fragments when killed (assuming you annoy one of them to appear).

After the burial ceremony she binds Eche'ro's spirit to you so he can accompany you just like he once accompanied Huln during the War of the Ancients.

November 1, 2016

LEGEN... Wait for it... DARY!!!

Highlord Exodiüs
Undead
Paladin, Knight of the Silver Hand
So, it's been around 2 months since Legion launched and today, I got myself a first Legendary item,

Don't pay attention to my bags. I just completed a session of 15-ish World Quests...

It dropped from Val'sharah Emissary Quest and, thank god I did not get [Prydaz]. Now, this may look as complaining, but... I have seen so many reports lately, especially in case of [Prydaz]. That is, designed specially for Tanks, ungrateful AF, useless item and you see it's uselessness by reading first line in it's passive effect:

After not taking damage for 5 sec, you gain an absorb shield...

And in how many cases will it happen that a tank won't take damage for 5 seconds, in a dungeon/raid encounter, when boss stacks 10 DoTs and 15 Bleeds. I am not gonna talk about open world encounters. Many legendary items have weird, confusing or useless passive effects like this. What good would that item do if I had obtained it?

On a bright note, Blizzard devs mentioned that they will revisit Legendary passive effects and redesign some of the "less cool" ones, while mentioning [Prydaz] specifically so, that's a plus.

I also adopted two orphans yesterday, new additions to the Battle Pet family. [Snowfeather] and [Bloodgazer] Hatchlings are great new prospects, already on their way to grow up into awesome mounts.


November 16, 2015

Happy 11th Birthday, World... of WarCraft!

Another year has passed... It's WoW's 11th Birthday and what better way to celebrate it than logging in during the Anniversary "event" that holds the place between November 16th and 30th.

Simply by logging into the game, you will be rewarded with a Feat of Strength Achievement, [WoW's 11th Anniversary]. Along with that, every character you log onto will receive [Anniversary Gift] through mailbox that contains a few vanity items.
Patch 6.2.3 is going live this week and with it, re-introduction of Valor Currency System, a re-worked system of the one removed in Patch 6.0.2. Similar to Garrosh Hellscream Heirlooms, there will be an introduction of Mythic Dungeon Heirloom Trinkets so, be sure to grab them with your characters.

Heroic and Mythic Archimonde will drop a Quest Starter Item, [Remnant of Chaos], which will reward you with long awaited [Moose] mount.



Another mount will be introduced. [Infinite Timereaver] will have a chance to drop from any Timewalking boss.



After Patch goes live, Cataclysm Timewalking will become available and we will be able to feel the nostalgia of:

November 6, 2015

WarCraft - Trailer

OMG! OMG! OMG! OMG! OMG!

This is kinda old news to most of you since trailer was released 3 days ago but I just got some free time to write about it so, deal with it.

The HYPE is real. Legendary Pictures threw a brick in our faces with the Teaser Trailer for the upcoming WarCraft movie. It was like "Hey! Wake the fuck up and watch this epic shit!" and those 10-ish seconds of the video made me jizz (figuratively)...

In case you didn't get to see it, here you go:


Duncan Jones will be showcasing the Movie at Blizzcon and we can expect a full length trailer around that period. 

// EDIT
And it happened. Full length trailer was shown at Blizzcon's opening ceremony... Duncan Jones and some members of the cast held a press event.



// EDIT

Along with that, if you got subscribed to the posts about the movie on Universal Pictures website you were sent an e-mail with a link so you can download the Movie Poster.


If you want a bigger picture, follow this link. You're welcome.

I think I've mentioned a couple of times that I am a Casual Gamer and from a Casual point of view, there isn't much to write about these days.

Patch 6.2 got released and we got introduced to Draenor Flying (if you completed all criteria). There are a couple of new mounts that I am slowly aiming to get, mostly Timewalking related. You can buy [Reins of the Eclipse Dragonhawk] from Cupri in Shattrath during The Burning Crusade weekend and [Bridle of the Ironbound Wraithcharger] from Auzin in Dalaran during Wrath of the Lich King weekend for 5.000 [Timewarped Badges] (per mount). Additionally, every Timewalking boss has a chance to drop [Reins of the Infinite Timereaver].


Patch 6.2.3 will be introducing Cataclysm Timewalking Dungeons.

WoW got down to about 5.5 Million active subscriptions which is the lowest point ever since before TBC got released.

Activision Blizzard in buying King Digital Entertainment, creator of Candy Crush Saga and Bubble Witch Saga.

September 14, 2015

Legacy of the Void

Yeah, I know. It's been a while since we wrote anything. Redub is being lazy as always and he still didn't write some things he promised he would and I am tied up with work. Not that I didn't become lazy as of late but, meh... We are preparing to do a Podcast of sorts. I know we are still small fishes in a big pond but we are gonna get together and share our thoughts about the upcoming expansion and it's features so, anyone interested in our thoughts will have something to listen.

Blizzard announced November 10, 2015 as the release date for the final expansion of their StarCraft II, Legacy of the Void and released a cinematic trailer for it.


As it was expected, MMO-Champion poll showed that many people are planning to re-roll as Demon Hunters when Legion gets released. Along with that, Demon Hunter class art was released.



Patch 6.2.2 was released and, if you completed all required achievements, you can fly in Draenor. Mercenary Mode was, also, released in this patch.

Battle.net Mobile Authenticator got graphical updates so, fire up your mobile devices and update it.

Mount awarded to people who buy "Collector's Edition" of the Legion will receive [Illidari Felstalker] mount and it looks awesome.


In other, non-WoW related news:
- WildStar is going Free-To-Play on September 29 (news article);
- Guild Wars 2 base game became Free-To-Play on August 29 (news article);
- Overwatch beta is planned for Fall 2015 (news article).

July 4, 2015

Hellfire Citadel is final Raid of the Expansion?

First off, if you want your own [Corrupted Dreadwing] then go and farm Apexis. This week (July 3-6) is Apexis Crystal Bonus Weekend where creatures eligible for dropping it give increased amounts of it. This rule does not apply to Quest/Event Rewards. You don't need much, only 150.000 [Apexis Crystals] (he said sarcastically). Another interesting thing that you can buy is [Rukhmar's Sacred Memory] which along with [Cursed Feather of Ikzan] and [Time-Lost Figurine] makes a nice trio of Arakkoa Transformation toys.

Cory Stockton (@mumper) gave an interview earlier this week and he said that "Hellfire Citadel is currently planned to be the last raid of the expansion" which is, kinda, a let down. Using in consideration all previous expansions had 3-4 major Content Patches and Draenor had only 2, with shitload of negative feedback received from players makes me think they are trying to abandon Draenor as soon as possible and start their focus on new storyline. What will be a new Storyline? We'll probably find that out on this year's BlizzCon that will take place at the Anaheim Convention Center on November 6-7, 2015.

Hellfire Citadel Loading Screen


If 6.2 is the final (major) Patch for WoD, we'll be stuck with it for 5 months, plus the time since announcement 'till release of the new expansion, which seams highly unlikely given that they have been constantly flamed when ever there was a time-gap where nothing is released (example being gap between end of Orgrimmar Siege and our venture into Draenor) and it is supported with his Cory's response:
There isn't anything to announce about future patches, but part of that comes down to how Patch 6.2 plays out. How far players progress in Hellfire Citadel and Tanaan Jungle will give the team an idea of how long the content will last.
Which means, if Citadel is received with positive feedback, we may see at least 1 more Raid but, that's just my speculation.

It is sad that Plains of Farahlon weren't implemented into the game as it was intended originally. It would have be nice to see what Netherstorm looked like before Ner'zhul's portals ripped Draenor apart (in Main Universe).

June 21, 2015

Guide: TIME-LOST Proto-Drake


Meeting The Dawn by keisinger037

I was goofing around YouTube last night and I stumbled upon this video on "How to Farm [Time-Lost Proto-Drake]" and thought it would be nice to be shared as it explains everything. Thanks to SerroDan for making the guide.

Spawn coordinates shown in the video are (31,69) (35,76) (51,71) (52,35) in Storm Peaks.

_NPCScan & _NPCScan.Overlay (download Overlay.Broker as well for easier configuration) are used in this video (War Drums & Horn and Map Path overlays) and it would be best to download them so you can have better understanding of the TLPD Pathing in-game.


Here are the Macros that he uses:
If you are on your own (no one else farming it):

/target Vyra
/target Time-Los
/focus
/run if UnitName("Target") then PlaySoundFile([[Sound\Interface\PVPFlagT

­akenMono.ogg]], "Master"); print(date(), UnitName("Target"), "Found"); SetRaidTarget("target",8); end

Easy Sniping if you have competition (there is someone else farming it):
(replace the "XXXXX" with the name of your INSTANT cast spell):
/target Vyra
/target Time-Los
/focus
/run if UnitName("Target") then PlaySoundFile([[Sound\Interface\PVPFlagT

­akenMono.ogg]], "Master"); print(date(), UnitName("Target"), "Found"); SetRaidTarget("target",8); Dismount(); end
/cast XXXXX

Have fun!

June 14, 2015

Find your path...

As I mentioned in previous publication, [Draenor Pathfinder] is a new achievement added in Patch 6.2 and initial reward for completing said achievement, [Soaring Skyterror], is a re-color of [Iron Skyreaver], just as I suspected.


To accommodate the achievement requirements, [Master Treasure Hunter] will be renamed to [Expert Treasure Hunter] with old name being used for new achievement awarded to people when they gather 100 Treasures. All other Treasure Hunter achievements are being updated not to include/count treasures found in Tanaan Jungle.

Along with that, [Tanaan Diplomat] (A) / [Tanaan Diplomat] (H) are making an entry, being awarded when players reach Revered status with new Reputation Factions. So far, estimates are that Revered status for these factions can be obtained in different time spans with the longest one being reachable within 2.5/3 weeks from the launch, if Daily Quests are completed every day.

Models for next Tier of Armor Sets are released and, to avoid cluttering the post, you can check all of them on WoWhead. Personally, I like Rogue set the most. Shoulders and Helm look really nice and those daggers on the belt... Awesome...

In order to spare you from sifting through achievements and check everything by yourself, WoWhead launched a new app on their website to allow players to easily check if we are ready to be attuned for Draenor Flying so, check it out on http://wowhead.com/flying
Apparently, Redub and Myself are 100% ready to grind some reps in Tanaan upon release.
If YOU ARE NOT PREPARED! (sorry, I just had to) then check out WoWhead's guide on Draenor Pathfinding so you can be ready as fast as possible.

[Dwarven Bunkers] are being updated and they will offer [Seals of Inevitable Fate] instead of [Seals of Tempered Fate] that will be used in upcoming Hellfire Citadel Bonus Drop Rolls.



Another new thing is 6.2 are [The Shipyards] and I am looking forward to construct it. I just hope it does not turn out to be a total trainw... I mean, shipwreck.

June 11, 2015

We WILL be Flying in Draenor!

Looks like we will be flying in Draenor after all... Blizzard "caved".

Patch 6.2 was marked as a "Release" on PTR and we can expect the launch announcement any time now.

Be prepared to spread the wings of your flying mounts but, you will need to meet a few conditions. Patch 6.2 brings new meta-achievement called [Draenor Pathfinder] and in order to obtain it, you will need to complete following:
Initially, this new meta-achievement will give a new mount as a reward, The Soaring Skyterror. There are no images related to this mount for now but, using in consideration the name we may be looking at a re-color of either a [Dread Raven] or [Iron Skyreaver]. You never know, though... We may be looking at something new as well.

Players will remain ground-bound on Draenor until a small follow-up patch (6.2.x), when all players who have earned Draenor Pathfinder on at least one character will unlock the ability to fly in Draenor on all their level 90+ characters.

A new Mount is introduced as a Garrison Mission reward as well. If you are annoyed with camping [Poundfist] for hours only to find out he spawned some time after you left the party, like it happened with me a few times because I got tired of waiting, you will have a chance to obtain your own [Coalfist Gronnling] by sending your Followers to do the camping for you :)
Mission is called [Breaker Two] (our fans for sure), it will cost you a 100 Resources and will be 12 hours long.



New rewards from Garrison Missions, introduced in Patch 6.2 include following:

May 25, 2015

Flying in WoW excluded in further expansions?

There have been several instances where Blizzard developers have posted Tweets and replies on forums that flying will not be introduced in Draenor. The initial plan was to introduce flying in some later patch has changed and, as it seems, there are plans not to include this feature in future expansions as well. Latest news came from interview given by lead WoW designer Ion Hazzikostas (@WatcherDev) to Polygon that said:

"Having looked at how flying has played out in the old world in the last couple of expansions, we realized that while we were doing it out of this ingrained habit after we introduced flying in The Burning Crusade, it actually detracted from gameplay in a whole lot of ways. While there was certainly convenience in being able to completely explore the world in three dimensions, that also came at the expense of gameplay like targeted exploration, like trying to figure out what's in that cave on top of a hill and how do I get up there."

Although I agree that by not introducing flying into the expansion at it's start gameplay brought us to the nostalgic times of Vanilla, this does not mean that it will work all the time. To address one particular line in the quote, what happens when people get bored of "figuring out what's in that cave on top of a hill and how do I get up there"?

With release of Warlords, another feature was implemented into the game: Character Boost. You get one charge of it when you buy Warlords license key and you need to pay for every subsequent Boost. With it, you get a pre-set, pre-equipped LVL90 character with whom you can skip menial leveling and start bashing Iron Horde skulls. With changes done to Heirloom System in Patch 6.1, that menial leveling got even easier and faster than before. I don't know the exact statistic but, I can say with certainty that with these 2 features alone majority of WoW player base became "Altoholics". The amount of people that would have used the boost on a Banker Character and then never used it for anything else than Banking is very low so, I can say safely that number of characters created is closer to 1 Billion compared 500 Million (revealed in Infographic released by Blizzard last year).

I, myself, have two Max Level Characters (DK and Hunter), LVL93 Warlock, LVL90 Druid, LVL73 Hunter and Warrior that I am currently leveling (together with Redub, co-author on the Blog) and, although I am a small fish in a big pond when compared to people who by now have dozens of Max Level Alts, I can say that I am bored of exploring same zones over and over and over again.

Don't get me wrong, it feels amazing when you dwell into a new zone (or a continent) for the first time and you don't can't fly. You are constantly on alert and you need to chose your path wisely not to attract 1 creature too many that can dismount you and get you killed. It's even suspenseful on a PvP realms where you need to factor in that there could be an enemy nearby, waiting for you to fully focus on a quest so he can exploit the weakness and steamroll through you.

I am grateful that Flying wasn't removed when Cataclysm was released. All that old, yet new, content that needed to be explored, quests completed, rare creatures killed. It would have been pain in the ass if Flying was not present. It felt awesome to quest in Pandaria without flying and skipping content but it was relieving that you could learn to fly at some point because, lets face it, Pandaria is one big-ass continent. I also loved the fact that you could not fly on Isle of Thunder because of weather and Timeless Isle because of Time anomalies.

Leveling and Exploration of Draenor is, also, rewarding in its own way. When I leveled my Death Knight (Main Character) I explored every corner of the land. Completed all quests in every Zone, read through all the quest lines, finished every Bonus Objective, Explored every Zone, collected all Followers, killed ALL Rare creatures and gathered all Treasures and feeling was epic. I spent most of my time breaking back of my [Raven Lord] and I used Flight Paths only to bridge huge gaps on my path. When my Guildies were bragging how it took them less than one day to level up, I was proud that it took me six days.

However, when I started leveling my first Alt (Hunter) I became bored of repetition that will follow with his and with leveling of all other alts. I didn't explore all zones to their full extent, I didn't finish every Bonus Objective, I completed just enough quests in the zone to reach level requirement for next one, killed Rare creatures and gathered Treasures only that gave items related to my class totally avoiding everything else and when I hit 100 I joined the band wagon of endless Dungeon & Raid grind. Why? Because, we get easily bored of repetition and by being forced to do the same things all over again, we always look for an easy way out. It's in our nature to do so.

As I wrote, I am a small fish in a big pond of players and if I am bored of "figuring out what's in that cave on top of a hill and how do I get up there" after leveling two Characters I can only imagine how other people, that have five, six, ten Alts, feel.

And, then, there is the case of Flying Mounts being added to Achievement Rewards and Vendors (such as [Reins of the Corrupted Dreadwing]) or Blizzard Store with all of them, but especially last three Draenor Inspired, being Flying Mounts ([Iron Skyreaver], [Warforged Nightmare], [Grinning Reaver]). Even next mount from the Store, [Mystic Runesaber], is a Flying Mount. Or what about "Warlords of Draenor: Collector's Edition Mount", [Dread Raven]? We spend most of our In-Game time in Draenor and I understand that whole batch of Ground Mounts were added, be it from Vendors, Garrison, Achievements, but... What's the point of adding all those Flying Mounts into the game if we will be able to use them only when we visit old content?

What I am trying to say is, I feel they shouldn't exclude the idea of "Flying in Draenor" altogether. It should be kept on the table for release at some point. Maybe release it in final Patch of expansion and make our lives a bit easier. Not being able to fly right-of-the-bat when you enter new expansion is a nice perk but, removing it altogether is not a very pleasant idea.