Showing posts with label Leveling. Show all posts
Showing posts with label Leveling. Show all posts

April 23, 2017

World of Warcraft 35 years ago?

Anyone ever wonder what would have World of Warcraft looked like if it was created 35 years ago?

Rkade Soup on YouTube released a video showing how the game would look like if it was created back in the NES era. Take a peek... It's really interesting, I must say.


November 16, 2015

Happy 11th Birthday, World... of WarCraft!

Another year has passed... It's WoW's 11th Birthday and what better way to celebrate it than logging in during the Anniversary "event" that holds the place between November 16th and 30th.

Simply by logging into the game, you will be rewarded with a Feat of Strength Achievement, [WoW's 11th Anniversary]. Along with that, every character you log onto will receive [Anniversary Gift] through mailbox that contains a few vanity items.
Patch 6.2.3 is going live this week and with it, re-introduction of Valor Currency System, a re-worked system of the one removed in Patch 6.0.2. Similar to Garrosh Hellscream Heirlooms, there will be an introduction of Mythic Dungeon Heirloom Trinkets so, be sure to grab them with your characters.

Heroic and Mythic Archimonde will drop a Quest Starter Item, [Remnant of Chaos], which will reward you with long awaited [Moose] mount.



Another mount will be introduced. [Infinite Timereaver] will have a chance to drop from any Timewalking boss.



After Patch goes live, Cataclysm Timewalking will become available and we will be able to feel the nostalgia of:

June 3, 2015

The Hinder-lands...

Another zone bites the dust, another selfie is forgotten....

Starting the day off with a dungeon, we end up in Maraudon, a dungeon I personally really like, but Exodiä clearly hates. Luckily, it's a dungeon that's seperated into 3 different areas now, which means it takes no time at all. I do not like that direction, but I am not one to argue quickly.

Afterwards we entered the Hinterlands through a secret Dwarven tunnel, and cleared some quests at Revantusk, where the innkeep keeps losing his lunch... But good god, the Jintha'Alor quests were quite a pain. Up and down the same damn pyramid-style hill.... not something we enjoyed... though still better than Ghostlands.

We even made our first honor kill here when we were attack by a Druid. Overall there was a lot of alliance activity, but not much conflict. Eventually we summoned and murdered a spider... all in a day's work.

June 2, 2015

Arathi Highs and Lows

Good lord this zone.

Arathi Highlands used to be a zone I didn't mind that much back in the days... that has changed. There were roughly 30ish quests, but there was such a massive run around to get from one side to the other, only to walk back again... and again... and again. Last few quests weren't too bad at Faldir's Cove, but that didn't make up for the entire hassle.

At least the quests were limited in number, which another zone could learn something from.

Selfies are scheduled soon(TM).

May 27, 2015

Hillsbrad Foothells

Hello everyone, and welcome to another episode of Redub never posts anything unless it's about the questing. Yes, we once again finished a zone, this time being Hillsbrad Foothills.

First of all, we had a special overleveled "guest" with us, Illinä, a blood elf mage. He's an old buddy of ours (and a massive wanker), and wanted to tag along from now, so we let him.

Starting off strong with one of the best quests so far... Being a quest giver. We met some... interesting characters along the way, some Dumasses, some Kingslayers, all idiots. All cumulating with the 'blowing up' of the "fingers" of Hillsbrad and the slaying of the D-1000... We'll be back to this zone, but not before we head on to Arathi Highlands and beyond.


As always, in case you missed our stream and want to catch up, here is a video of the session.


May 25, 2015

Flying in WoW excluded in further expansions?

There have been several instances where Blizzard developers have posted Tweets and replies on forums that flying will not be introduced in Draenor. The initial plan was to introduce flying in some later patch has changed and, as it seems, there are plans not to include this feature in future expansions as well. Latest news came from interview given by lead WoW designer Ion Hazzikostas (@WatcherDev) to Polygon that said:

"Having looked at how flying has played out in the old world in the last couple of expansions, we realized that while we were doing it out of this ingrained habit after we introduced flying in The Burning Crusade, it actually detracted from gameplay in a whole lot of ways. While there was certainly convenience in being able to completely explore the world in three dimensions, that also came at the expense of gameplay like targeted exploration, like trying to figure out what's in that cave on top of a hill and how do I get up there."

Although I agree that by not introducing flying into the expansion at it's start gameplay brought us to the nostalgic times of Vanilla, this does not mean that it will work all the time. To address one particular line in the quote, what happens when people get bored of "figuring out what's in that cave on top of a hill and how do I get up there"?

With release of Warlords, another feature was implemented into the game: Character Boost. You get one charge of it when you buy Warlords license key and you need to pay for every subsequent Boost. With it, you get a pre-set, pre-equipped LVL90 character with whom you can skip menial leveling and start bashing Iron Horde skulls. With changes done to Heirloom System in Patch 6.1, that menial leveling got even easier and faster than before. I don't know the exact statistic but, I can say with certainty that with these 2 features alone majority of WoW player base became "Altoholics". The amount of people that would have used the boost on a Banker Character and then never used it for anything else than Banking is very low so, I can say safely that number of characters created is closer to 1 Billion compared 500 Million (revealed in Infographic released by Blizzard last year).

I, myself, have two Max Level Characters (DK and Hunter), LVL93 Warlock, LVL90 Druid, LVL73 Hunter and Warrior that I am currently leveling (together with Redub, co-author on the Blog) and, although I am a small fish in a big pond when compared to people who by now have dozens of Max Level Alts, I can say that I am bored of exploring same zones over and over and over again.

Don't get me wrong, it feels amazing when you dwell into a new zone (or a continent) for the first time and you don't can't fly. You are constantly on alert and you need to chose your path wisely not to attract 1 creature too many that can dismount you and get you killed. It's even suspenseful on a PvP realms where you need to factor in that there could be an enemy nearby, waiting for you to fully focus on a quest so he can exploit the weakness and steamroll through you.

I am grateful that Flying wasn't removed when Cataclysm was released. All that old, yet new, content that needed to be explored, quests completed, rare creatures killed. It would have been pain in the ass if Flying was not present. It felt awesome to quest in Pandaria without flying and skipping content but it was relieving that you could learn to fly at some point because, lets face it, Pandaria is one big-ass continent. I also loved the fact that you could not fly on Isle of Thunder because of weather and Timeless Isle because of Time anomalies.

Leveling and Exploration of Draenor is, also, rewarding in its own way. When I leveled my Death Knight (Main Character) I explored every corner of the land. Completed all quests in every Zone, read through all the quest lines, finished every Bonus Objective, Explored every Zone, collected all Followers, killed ALL Rare creatures and gathered all Treasures and feeling was epic. I spent most of my time breaking back of my [Raven Lord] and I used Flight Paths only to bridge huge gaps on my path. When my Guildies were bragging how it took them less than one day to level up, I was proud that it took me six days.

However, when I started leveling my first Alt (Hunter) I became bored of repetition that will follow with his and with leveling of all other alts. I didn't explore all zones to their full extent, I didn't finish every Bonus Objective, I completed just enough quests in the zone to reach level requirement for next one, killed Rare creatures and gathered Treasures only that gave items related to my class totally avoiding everything else and when I hit 100 I joined the band wagon of endless Dungeon & Raid grind. Why? Because, we get easily bored of repetition and by being forced to do the same things all over again, we always look for an easy way out. It's in our nature to do so.

As I wrote, I am a small fish in a big pond of players and if I am bored of "figuring out what's in that cave on top of a hill and how do I get up there" after leveling two Characters I can only imagine how other people, that have five, six, ten Alts, feel.

And, then, there is the case of Flying Mounts being added to Achievement Rewards and Vendors (such as [Reins of the Corrupted Dreadwing]) or Blizzard Store with all of them, but especially last three Draenor Inspired, being Flying Mounts ([Iron Skyreaver], [Warforged Nightmare], [Grinning Reaver]). Even next mount from the Store, [Mystic Runesaber], is a Flying Mount. Or what about "Warlords of Draenor: Collector's Edition Mount", [Dread Raven]? We spend most of our In-Game time in Draenor and I understand that whole batch of Ground Mounts were added, be it from Vendors, Garrison, Achievements, but... What's the point of adding all those Flying Mounts into the game if we will be able to use them only when we visit old content?

What I am trying to say is, I feel they shouldn't exclude the idea of "Flying in Draenor" altogether. It should be kept on the table for release at some point. Maybe release it in final Patch of expansion and make our lives a bit easier. Not being able to fly right-of-the-bat when you enter new expansion is a nice perk but, removing it altogether is not a very pleasant idea.

May 19, 2015

Two zones with one session.

We've made a big push this time. Neither the Scarlet Crusade in Tirisfal nor all those damn Worgen in Silverpine could (Shadowfang) Keep us down.

After finishing off our business in Brill, we were sent to the Bulwark. Lilian Voss apparently has some daddy issues, but she got over them. Afterwards, some worgen tried to infiltrate Brill, but we stomped them out.

Then came the time for Silverpine. Garrosh is still the warchief for some reason, and he called Sylvanas a bitch... it was AWESOME. After meeting Hatchet and complaining there was no Crank, we set off to the Sepulcher. That however, I would not consider the main event. We got sent back into Alliance territory into the Ruins of Gilneas to take care of business there.

Most shockingly, however, was the quest at the end of Silverpine. Not wishing to spoil, the plot twist, which was kinda obvious, was still a surprise to me. Eventually we wandered off into Hillsbrad, where we will be welcomed into the machine, next time.

And though we forgot it during the stream, we did make selfies of the zones. Tirisfal's was taken on the throne of Lordaeron, and Silverpine's was taken at Shadowfang Keep.



May 18, 2015

WE'RE BACK!

For those interested (if anyone is even watching this wretched blog) we are going live in few minutes.
We'll be resuming our session where we left off few days ago, Tirisfal Glades. Conclusion of that zone, hopefully.

If you ARE interested, then fire up your browsers and head to our Twitch Channel.

May 8, 2015

Ghostlands: Done. Next stop: Tirisfal Glades

The adventures of  Exodiä and Maruta continue!

We created a YouTube channel where we can archive our "travels". Sadly, we forgot to turn on Archiving option on Twitch during our time spent in Sunstrider Isle / Eversong Woods can be considered a "lost footage". We do, however, have archived videos of our progress after that zone. With few days in between the start and the end, due to schedule incompatibility and real life obligations, we successfully completed Ghostlands last night and, like with Eversong Woods, we marked our departure from Ghostlands with a S.E.L.F.I.E... Which got photobombed.



We then followed quest givers and class quests that we were offered which lead us through Orgrimmar, Shadowfang Keep and ultimately brought us to Tirisfal Glades. We are about half way there and our heroes are currently resting within Gallows' End Tavern in Brill.

In case you are interested what we went through, here are our documented journeys so far.

 



And, by the way, this was my experience bar (as mentioned at minute 32 in Tirisfal Glades video) where I needed 1 experience point for Level Up.


April 19, 2015

1 down, many more to go.

Well, we have started. Our lovely team of Blood Elfs marched through their starting area, completely wrecking everything in sight. From Sunstrider Isle to Fairbreeze Village and Farstrider Retreat, no quest was too small or opponent too strong.

Ending up at level 12 in Tranquillien, Ghostlands, we've stopped for the day. But not before taking a selfie at the border.

(✌゚∀゚)☞ TwoDumbFucks doing Horde Loremaster 1-100 (✌゚∀゚)☞


So... With a help of a friend, Redub, we are gonna stream some gameplays... Our channel name is UnitedBreakers, named as an homage to a name of the guild that we were both in. We will start with Horde Loremaster Leveling 1-100...

Choice for playing Horde characters is because we will be focusing on Loremaster Achievements (Questing) from the very start. Both of us play mostly on Alliance side, my Loremaster "chasing" is a work in progress on my own and since Redub did that with Alliance characters, twice, we will be experiencing the story from Horde perspective.

Since we play on different realms, I am on Sylvanas-EU and he is on Moonglade-EU, our characters will remain on realms we played until now because of easier transfer of resources (if needed).

I also added widget to the stream that can be found on the top right side of the blog so... Enjoy the streams.

Watch live video from UnitedBreakers on www.twitch.tv